Fiedlerscubes is a project mainly written in C++ and C, it's free.
Source code and instructions for building "Fiedler's Cubes"
This project contains source code and instructions for building Fiedler's Cubes, which is Glenn Fiedler's demo for his GDC 2010 talk about networked physics.
Along with the source code for the demo, provided by Glenn, I've added sources for Ode Engine 1.11 and UnitTest++ 1.4. I have also added pre-compiled binaries for both of these libraries on MacOS X 10.6.4 (Snow Leopard).
So, here's how to build Fiedler's Cubes, ODE and UnitTest++ from source on MacOS X 10.6.4:
If you just want to build the demo, you can simply clone this repo and run make:
git clone git://github.com/malvim/fiedlerscubes.git
cd fiedlerscubes/src
make
This should build the Demo, create Demo.app and run all the tests. Then, you can just
open Demo.app
and the demo will run. Press cmd-q to quit, as usual.
Now, if you want to build ode, there are a few more steps, detailed below. You'll run autogen.sh, configure and make. Flags for make were gotten from Glenn's own makefile. We use a prefix to set directories for ode's libs and headers in <repo-root>/ode.
(from the root of the git repo:)
cd ode/ode-0.11.1/
./autogen.sh
CFLAGS="-march=core2 -mfpmath=sse -sse3 -O3 " CXXFLAGS="-march=core2 -mfpmath=sse -sse3 -O3 " ./configure --with-trimesh=none --with-drawstuff=none --prefix=`pwd`/..
make install
Now you have libs and headers in <repo-root>/ode/lib and <repo-root>/ode/include, respectively. Time to build UnitTest++, so we can run Glenn's unit tests:
(from the root of the git repo:)
cd UnitTest++
make
And that's it! You should now be able to build the demo again, with your brand-new binaries and includes.
Cheers!