Give web developers specific information on graphics performance
Measure the graphics performance of the current client
Use to scale graphics fidelity (screen size, amount of details)
Use to pick the best-performing rendering path
Give browser devs a set of measures to judge browser graphics performance
No server component required
Plan:
Benchmark very small features (e.g. drawImage /w no transform and aligned
to canvas grid, drawImage /w transform, clipped drawImage, etc.)
Make a short version (~1-2s runtime) of the benchmark suite for figuring
out the performance of the current client. Run the bm at page load time,
e.g. when displaying a "Loading..." splash.