LuaGLEW is a project mainly written in C and LUA, based on the MIT license.
GLEW binding for Lua and LuaJIT
version 5.1
added installation guide in slovak
TODO guide in english
version 5.0
finished work, cleaned folders
version 4.27
added main function arguments for core folder
changed way to require library in lua (instead od require(luaglew), it is now luaglew = require(luaglew))
constants and functions are in the same namespace (in the same table)
READY FOR CREATING MAKEFILE
version 4.26
edited glGet functions
pusharray functions added again
glGen functions repaired
changed function to check enums
parameter glvoid* functional only in glTexImage
finished work
TODO
make installation makefiles
version 4.13
tested, listed bugs
cancelled generating pusharray functions, only 1 function use it and it will be wrote once and not generated
version 4.10
refactored code
version 4.6
glGet functions finished
version 3.31
completed luajit ffi - glew binding generator
- duplicates were deleted
- functions that used undefined types were deleted
- typedefs for GLX were deleted
completed luajit ffi - glew binding on
- malkia binding tests
TODO test for nehe luagl tests
problem found - glew32.dll doesn't contain everything i need
TOTO glGet functions with single pointer are not generated properly
version 3.12
added push functions
push functions for arrays are problem, because i dont konw their size
redefinition problem will maybe solved with function, that compares files itsef, and binding code with definion array
version 3.5
added testing files from NeHe
added .bat file, that concatenate generated files to make binding code
generator changed to analyze just one file concatenated from all core files because of redefinitions
version 2.28
deleted GLX functions for XWindow System and functions with Display parameter (will be replaced by iup or something like that)
generated functions with double pointer (**) for further analysis
version 2.26
added generator for FFI code (tested just lightly)