Odtone is a project mainly written in C++, based on the LGPL-3.0 license.
Unofficial Git fork of ODTONE, an Open Source Implementation of the IEEE 802.21 Media Independent Handover Framework
Project : Odtone - Open Dot Twenty One Version : 0.2 Beta URL : http://helios.av.it.pt/projects/odtone Boost : 1.42
You can download the Odtone sources from the following website:
http://helios.av.it.pt/projects/odtone
Alternatively, you can check out the latest version from the Odtone Git repository:
git clone http://helios.av.it.pt/projects/odtone/git/ odtone
The Boost library is required to compile Odtone, more details are provided below. Before compiling Odtone you must configure the Boost library in your user-config.jam, see the 'doc/user-config.jam' for details.
Once the Boost library is properly configured, run 'bjam' to compile odtone.
Consult the Boost.Build documentation for more details!
Download the Boost library from http://www.boost.org/users/download/ and unpack it. See above for the required version of the Boost library.
Install Boost.Jam (if your already have it, skip this step). You can either use the bootstrap script from the Boost library sources and then copy the resulting binary to a proper place (within your $PATH). Or, you can download a pre-built binary from http://www.boost.org/users/download/.
Setup Boost.Build (if your already have it, skip this step). See the file 'doc/boost-build.jam' for instructions.
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| x86-32 | x86-64 | ARM |
Linux
Windows
Android
For more details regarding platforms and toolchains, consult the Boost.Build documentation!