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OgreCity

OgreCity is a project mainly written in C++ and OBJECTIVE-C, based on the GPL-3.0 license.

Demo app that presents capabilities of libcity library for procedural generation of cities implemented in Ogre 3D engine. For more detail see libcity here on github.

This is OgreCity.

AUTHOR Radek Pazdera ([email protected])

BUILD Build the project by writing `make'. The project is based on libcity library (https://github.com/astro-/libcity).

You have to either install it or set the paths apropriately in the root Makefile and then in the CMakeLists.txt in src/ dir.

DOCUMENTATION Documentation can be extracted from the source codes with doxygen.

make doc

Will create documentation into doc/ folder.

LICENSE Copyright (C) 2011 Radek Pazdera [email protected]

This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with this program. If not, see http://www.gnu.org/licenses/.