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SC-OC-iMac

SC-OC-iMac is a project mainly written in SuperCollider, it's free.

SC Setup on my iMac

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Lilt2/Elemenb\'i (/Look Ma, No Boot/)

Lilt2/Elemenb\'i (Look Ma, No Boot)

By Ioannis Zannos, March-May 2011

Download from: https://github.com/iani/SC or:

git clone git://github.com/iani/SC.git

INSTALLATION

As of 2011-06-08 The library is being reorganized to a modular plugin-form using quarks (thanks MC). To open up a GUI that lists local quarks for installing or removing evaluate an appropriately modified version of the following statement:

Quarks(localPath: Platform.userAppSupportDir +/+ "quarks.local").gui;

Note: In this library quarks.local is the top level directory for all modules in quark form.

Summary of ideas in this Library

Table of Contents

  • 1 Class ServerPrep
  • 2 Class SynthResource
  • 3 Class Chain, EventStream, Function:sched and Function:stream
  • 4 Object methods for easy messaging via NotificationCenter
  • 5 Class Code
  • 6 Class Panes
  • 7 Class Dock
  • 8 Class Spectrograph

1 Class ServerPrep

  • Obviate the need to boot the server manually before starting synths.
  • Ensure that Buffers and SynthDefs are allocated / sent to the server before starting synths, efficiently.
  • Provide a safe way for registering synth and routine processes to start automatically when the server boots or when the tree is inited, ensuring that SynthDefs and Buffers will be loaded first.

Classes involved:

  • ServerPrep
  • ServerActionLoader
  • SynthLoader
  • DefLoader
  • BufLoader
  • RoutineLoader
  • UniqueBuffer
  • Udef

2 Class SynthResource

Simplify the creation and control of Synths by storing them in a dictionary for later access, and by providing utility methods for controlling the duration and release time, for synchronizing the execution and life time of routines pertaining to a synth, and for attaching other objects that react to the start and end of a synth.

Example of how SynthResource can simplify the code required:

Without Symbol:mplay

(
{
   loop {
      {    var synth;
         synth = Synth(\default, [\freq, (25..50).choose.midicps]);
         0.1.wait;
         synth.release(exprand(0.01, 1.0));
      }.fork;
      [0.1, 0.2].choose.wait;
   };
}.fork;
)

Using Symbol:mplay

(
{
   loop {
      \default.mplay([\freq, (25..50).choose.midicps])
         .dur(0.1, exprand(0.01, 1.0));
      [0.1, 0.2].choose.wait;
   };
}.fork;
)

3 Class Chain, EventStream, Function:sched and Function:stream

Simplify the creation and access of Streams from Patterns and their use with Routines and Functions scheduled for repeated execution.

Example: Simplify the above code even further, while enabling control of dtime (and any other parameters) via patterns:

(
{   // Symbol:stream creates and / or accesses the stream as appropriate: 
   \default.mplay([\freq, \freq.prand((25..50), inf).midicps])
      .dur(0.1, exprand(0.01, 1.0));
   // play 20 events only
   \duration.stream(Prand([0.1, 0.2], 20)); 
}.stream;    
)

Note: symbol.stream(Prand(…)) is equivalent to symbol.prand(…)

Also chain timed sequential execution of functions, with sound or not, in a manner more direct than Pbind.

(
//:3 different synth functions sharing patterns. 
Chain(Pseq([
        { \default.play([\amp, 0.05, \freq, ~freq.next]).dur(~dur2.next, ~fade.next); },
        { { Resonz.ar(WhiteNoise.ar(2.5), \freq.n.dup, 0.01) }.play.dur(\dur2.n, \fade.n); },
        { { SinOsc.ar(\freq.n.dup / 2, 0, 0.07) }.play.dur(\dur2.n, \fade.n); },
], 20), 
() make: {      // store shared patterns in the global environment of the Chain:
        \dur2.pseq([0.1, 0.2], inf);
        \fade.pseq([0.1, 0.2, 1], inf); 
        \freq.pseq([80, 85, 87, 90, 92].midicps, inf) 
});
//: ---
)

Other example:

(
//:Example combining a single synth and a chain of synths.
Chain(Prand([ // choose from the following at random:
        {       // Play a series of events
                \default.mplay([\freq, (50..80).choose.midicps]).dur(0.03, exprand(0.01, 0.3));
                // The number and timing of the events is defined through arguments to the chain message
        }.chain({ Prand([0.06, 0.07, 0.14], 10 rrand: 20) }),
        {       // Play a single synth.
                { | freq = 400 | SinOsc.ar(freq * [1, 1.2], 0, 0.02) }
                        .play(args: [\freq,  \freq.pseries(4).next * 100])
                        .dur(0.1 rrand: 1, 0.5 rrand: 2.5) 
        }
], 30
));
//: ---
)

4 Object methods for easy messaging via NotificationCenter

Simplify the connection of objects for sending messages to each other via NotificationCenter. Automate the creation of mutual NotificationCenter registrations to messages, and their removal when an object receives the message objectClosed. This makes it easier to establish messaging between objects in the manner of the Observer pattern exemplified by classes Model and SimpleController, while shotening and clarifying the code required to use NotificationCenter.

One beneficial effect of this is that it is no longer needed to check whether an object stored in a variable is nil in order to decide whether to send it a message. One can create messaging interconnections between objects without storing one in a variable of the other, and one can safely send a message to an object before it is created or after it is no longer a valid receiver of that message.

5 Class Code

Enable the selection of parts of a SuperCollider document separated by comments followed by :, the movement between such parts, and the execution of those parts through keyboard shortcuts. Additionally, wrap these code parts in a routine so that number.wait messages can be written straight in the code, without wrapping them in { }.fork or Routine({ }).

Also ensure that the code will run after the default server is booted and the Buffers and SynthDefs defined as Udefs in a Session have been loaded.

Shortcuts provided are:

  • Command-shift-x: Evaluate the code in an AppClock routine. Booting the default server if needed
  • Command-shift-alt-x: Evaluate the code in a SystemClock routine Boot default server if needed
  • Command-shift-v: Evaluate and post the results of the code, without routine or server booting
  • Command-shift-j: Select the next code part
  • Command-shift-k: Select the previous code part
  • Command-shift-}: open a list of the code segments of the current Document
  • Command-alt-shift-}: open a widow with buttons for running the code segments of the current Document
  • Command-alt-control-shift-}: Create OSCresponders for running the code segments of the current Document

6 Class Panes

Arrange Document windows on the screen conveniently for maximum view area on the screen. Provide 2 layouts: single pane and 2 panes side by side, with keyboard shortcuts for switching between them. Provide an auto-updating document list palette for selecting documents by mouse or by string search. Provide a way for switching between a dark colored document theme and the default document theme via keyboard shortcuts, with automatic updating of the coloring of all relevant documents.

7 Class Dock

Provide some useful shortcuts for common tasks: browseUserClasses : Open a list of all classes defined in the user's Application Support directory. Typing return on a selected item opens the code file with the definition of this class.

insertClassHelpTemplate : Insert a template for documenting a class named after the name of the document. Inserts listings of superclasses, class and instance variables and methods.

openCreateHelpFile : Open a help file for a selected user class. Automatic creation of the file is reserved to code residing outside the distribution files of this library.

showDocListWindow : An auto-updating window listing all open Documents, with selection by mouse click or by text search.

closeDocListWindow : Close the document list window

8 Class Spectrograph

An example application showing some of the features of this library. Creates a window showing a live running spectrogram of one of the audio channels. The fft polling process for the spectrogram is persistent, that is, it starts as soon as the server boots and re-starts if the server's processes are killed by Command-. It (optionally) stops when the Spectrograph window is closed.

This class was inspired by the Spectrogram Quark by Thor Magnusson and Dan Stowell, and is a rewrite to show how the code can be made clearer (and the behavior safer and more consistent regarding boot/quit of the server and open/close of the spectrogram window).

Note: The Spectrograph may occasionally crash SuperCollider if it is running on a MacBook with battery power. I have not been able to trace the source of the problem so far but suspect this is due to fast Image updates causing problems with the Graphics Card.

Author: Ioannis Zannos

Date: 2011-06-08 10:45:23 EEST

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