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SOGui

SOGui is a project mainly written in ..., it's free.

A windowwidget experiment integrated into SDL (inc. SDL_ttf & SDL_Image) and OpenGL making use of Frame Buffer Objects (rendering the windows to texture)

This is the README for SOGui, a window and widget interface for SDL and Opengl using FBOs

Project files supplied are Code::Blocks for MinGW on Windows

Current dependencies: SDL SDL_ttf TrueType 2 OpenGL

So far there is only a concept project, in which I will build & test ideas before formulating a best way forward. This could be either like Boost (put everything into .hpp header files) or some other way (friend drawing methods, functors, inheritence).

Tim Jones - 21-Nov-09

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