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SuperMaximo_ModelAnimator

SuperMaximo_ModelAnimator is a project mainly written in C++ and F#, it's free.

A program that allows you to import a 3D model in Wavefront Obj format, rig a skeleton to it and animate it for use with the SuperMaximo GameLibrary

SuperMaximo ModelAnimator

By Max Foster

License: http://creativecommons.org/licenses/by/3.0/

A program that allows you to import a 3D model in Wavefront Obj format, rig a skeleton to it and animate it for use with the SuperMaximo GameLibrary. Created using the SuperMaximo GameLibrary (which is a layer on top of OpenGL and SDL), GLU, and GTK 3.0

Demonstration video: http://www.youtube.com/watch?v=AuwnKSFa8y0

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