Home > ilua

ilua

Ilua is a project mainly written in LUA and C, based on the View license.

Interactive Lua

ILUA README.txt

ILUA provides an extended interactive prompt that offers more features than the standard Lua interactive mode. It is implemented in pure Lua.

Usage: lua ilua.lua [options...]

Features:

  • Multi-line input
  • Pretty printing of tables and other values.
  • Displays numeric index tables, key/value tables, and mixtures of both.
  • Tables are printed sorted by key. The integer index part of the table is treated as an array, and printed without keys.
  • Session logging (-t and -T options)
  • Helper variables/functions (-H option)
  • Runs in a non global environment (however required and loaded files will currently run in global environment)

QUICK START


$ lua ilua.lua ILUA: Lua 5.1

{1,2,3,4,5,6,7,8} { 1, 2, 3, 4, 5, 6, 7, 8 }

{1,2,3,4,5,6,z="foo",h="bar",b="baz",7,8,9,[-10]=-10,[-9]=-9,[15]=15,[16]=16} { [-10] = -10, [-9] = -9, 1, 2, 3, 4, 5, 6, 7, 8, 9, [15] = 15, [16] = 16, b = "baz", h = "bar", z = "foo" }

ilua { chunkname = "stdin", collisions = { }, declared = { Ilua = true, Pretty = true, _ = true, dir = true, ilua = true, ls = true, p = true, slice = true }, dir = { bl = "{ ", bl_m = "{ ", br = " }", br_m = " %s{i}}", compact = false, delim1 = ", ", delim2 = ", ", depth = 1, empty = "{ }", eol = " ", eq = " = ", field = "%s", function_info = true, indent1 = " ",

.... cut due to long length of output ....

5 * 6 30

_ 30

dir(ilua.env) table: 0x10010e970 { Ilua = >>>, Pretty = >>>, _ = 30, dir = >>>, ilua = >>>, ls = >>>, p = >>>, slice = function: 0x100113180 }

ls(_G) { _G = << >>, _VERSION = "Lua 5.1", arg = >>>, assert = function, collectgarbage = function, coroutine = >>>, debug = >>>, dofile = function, error = function, gcinfo = function, getfenv = function, getmetatable = function, io = >>>, ipairs = function, load = function, loadfile = function, loadstring = function, math = >>>, module = function, newproxy = function, next = function, os = >>>, package = >>>, pairs = function, pcall = function, print = function, rawequal = function, rawget = function, rawset = function, readline = >>>, require = function, select = function, setfenv = function, setmetatable = function, string = >>>, table = >>>, tonumber = function, tostring = function, type = function, unpack = function, xpcall = function }

"dir(ilua.env)" shows the objects available in the ilua environment. "dir" is a pretty print object, an instance of the Pretty class. There are two other pretty print objects: "ls" and "p". "ls" is similar to "dir" with a depth limit of 1, but with compact formatting. "p" is the standard pretty printer used for printing interactive results. Pretty objects can be used as functions, in which case they print their arguments.

Note: the ">>>" in the table display means there is more depth to the table than shown, or more specifically, that the pretty printing recursion depth limit has been exceeded. The dir object has a depth limit of one (this is intentional)

Within the ilua environment, you can access the ilua object itself via "ilua". The last result is available in the special variable "_". The classes Ilua and Pretty are also available, as well as an array slice function you may find handy to display parts of long arrays.

Here is a breakdown of the default objects in the ilua environment: Ilua = >>>, Ilua class Pretty = >>>, Pretty class (pretty printing) _ = 30, variable containing last interactive result dir = >>>, Pretty instance ilua = >>>, Ilua instance ls = >>>, Pretty instance p = >>>, Pretty instance slice = function: 0x100113180 array slice function

MORE INFORMATION

You can learn a lot about ilua by printing and experimenting with the ilua objects. Pretty printing can be configured by setting parameters within the pretty printing objects (see source for descriptions of the parameters). To change the default printing, set parameters of the "p" object. The "ilua" object also has some settable parameters. See the source code for more information.

TODO: more documentation

Hint: try running ilua with the -H option to inject a few shortcut/helpers into the enviroment. You can also call "ilua:helpers()" to do the same thing.

The original ILUA documentation is at:

http://lua-users.org/wiki/InteractiveLua

This version of ILUA is not 100% compatible with Steve's instructions, but it's close.

READLINE

If you want readline support, you'll need to install a Lua readline module, or compile the included readline.c from Steve Donovan. See http://lua-users.org/wiki/BuildingModules for instructions for building Lua modules on your platform.

COPYRIGHT / LICENSE

ILUA is based on work by Steve Donovan. See LICENSE.txt for copyright and license information.